space

Pulse City by Raymond Schlitter

What started as a simple study in perspective quickly exploded into a vibrant sci-fi world, as I became inspired to make it a plausible concept for a city builder/alien invasion defense game. Behold, the Pulse City.

For this isometric study I used an exaggerated perspective by making nearly all the vanishing lines at 45 degree angles. This technique offers efficient production of geometric forms. However, the repetition of shapes tends to make things look flat. While flat graphics can be charming, I wanted to convey a great deal of depth. In order to do so I used overlapping, vertical hierarchy, and even some atmospheric perspective by varying the level of detail.

In the images you can see a great deal of the process. I started by simply designing one building at a time. Once I completed a handful of unique structures I began playing with the composition. From that point on it was just a puzzle of finding the perfect placement for all the structures, and building new ones where needed. I used the same process to fill out the background with dozens of unique ship designs and the orbital defense colony.

Prints and more!

Beat Diver by Raymond Schlitter

What is that mad beat coming from the depths of planet Boom? The schizophrenic PushPulse, and his partner Dig, search out the source for their own groovin' collection of tunage. Introducing Beat Diver! A wonderful rhythm game concept. Dive down psychedelic chasms collecting beat bits to the rhythm while avoiding obstacles.

PushPulse makes the dives, collecting the appropriate colored beat bits as either of his two halves. Dig stays in orbit and intercepts the beat transmission to help predict where the next beat bits will come from.

PushPulse can flip his persona at the press of a button changing his waveform and track pan. If you listen to the sample track I made you can hear this concept in action. Collecting the beat bits while in the wrong form will result in a penalty.

Every dive is capped off with an epic boss battle.

Juncajar: An Uncanny Universe by Raymond Schlitter

Juncajar. A universe where planets, moons, suns, and stars all swirl around like moths entranced by a fiery light in the center. In such a wild flux no one can predict the future events nor learn much from the past called history. In this world where one cannot say if the sun will rise tomorrow, present events rule all, and love is unyielding.

Yet, the estranged spirit known as Lordy Duke still believes in the future, and his power to shape it. His zealous devotion to astro cosmic analysis lead him to deny the inheritance of the entire kingdom of Orzo in order to pursue a misunderstood ambition more often called, stargazing.

Within his asteroid tree house hermitage, drifting somewhere in the outer swirls of the great cluster, it appears Lordy Duke does just that - stargazing.

What could he be looking for?

A legend so old and far-fetching it can only be told with the lightest of heart. For ancient accounts describe enormous planet-sized fish creatures that swam deep in the black sea of night sky. With shimmering metallic jaws lined with millions of razor sharp teeth, the Gigagills devoured cosmic debris, asteroids, moons, and even planets.

Oh, there's much more to the story, but it becomes too erotic to share here. Really, I'll keep that part to myself ;p